Re-Generate Asset
If you have saved all the intermediate working results during generating an asset, you can re-generate the asset using the following procedures.
Import Base Character Shape
Import the shape of the base character from the file previously exported in this step to right scene.
Import Converted Model
Import the converted model from the file previously exported in this step to middle scene using the "For Converted" importing parameter setting.
Start and Go Through Processing Flow
Step: Select Supporting Body Type
Click "Load Selected Body Type" button to load from the previously exported file.
Step: Set Parts And Parameters
Click "Load Body Parts" button and "Load Parameters" button to load from the previously exported files.
Step: Calculate/Modify Shape Control Points
Click "Load Shape Control Points" button to load from the previously exported file.
Click "Modify Shape Control Points" button.
Step: Calculate Skin Transfer Points
Click "Load Skin Transfer Points" button to load from the previously exported file.
Step: Export
Export using the steps.