📄️ Introduction
By clicking the "Edit/Export Faces" button, you set a tool to the "Edit/Export Faces" mode. If you are using the Character Convertor or Cloth Convertor tool, you need to click the "Step 2: Deform Character Shape" button first.
📄️ Mouse Operation in View Port
The right mouse button is used to do the follows:
📄️ Refresh
Clicking this button dissolves all regions.
📄️ Switch Class
Clicking this button sets the face classes of selected faces, or all visible faces if no faces are selected.
📄️ Duplicate/Copy Faces
Clicking the "Duplicate Faces" button duplicates selected faces, or all visible faces if no faces are selected, within the scene.
📄️ Stitch Layers
Clicking this button stitches, for each mesh, layers of selected faces or all faces except selected.
📄️ Stitch Regions
Clicking this button stitches, for each mesh, all regions on the mesh if it has more than two regions.
📄️ Select All Stitching Faces
Clicking this button selects all stitching faces.
📄️ Delete Selected Faces Or Stitching Faces Only
Before clicking this button, you must select some faces.
📄️ Thresholding And Irrelevant
Clicking these button sets the threshold and related face attributes used by face matching.
📄️ Show/Edit Skeleton and Weights
Clicking this button sets the model displayed in black wireframe, skeleton displayed, and pops up the following window supporting the editing:
📄️ Transfer Textures
Clicking this button transfers textures of selected faces, or all visible faces if no faces are selected, from the model in other scene (middle or right) using the same process used for meshes.
📄️ Export Model
Clicking this button exports selected faces, or all visible faces if no faces are selected, to a file using the same configuration and process used for meshes.
📄️ Create Face Groups
Clicking this button creates face groups using selected faces or, if no faces are selected, recreates face groups using connectivity on all visible meshes.
📄️ Merge Face Groups
Clicking this button merges face groups of same material on selected or, if nothing selected, all visible meshes.
📄️ Import Regions
Clicking this button imports regions from a disk file.
📄️ Export Regions
Clicking this button exports regions from a disk file.
📄️ Report Regions
Clicking this button reports regions to disk files which you can use for your own purposes and Clothy3D does not use them.
🗃️ Processing Flow
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