Merge Meshes In Both Views
This button is only shown in the middle scene of the Cloth Convertor tool. It is used to merge sim. meshes and render meshes respectively to one mesh.
Before clicking this button:
- put all sim. meshes in the visible view (also called front view), and make sure each sim. mesh's name is not empty.
- put all render meshes in the other view (also called back view), and make sure each render mesh's name has the same name as its corresponding sim. mesh or meshes, or is empty so that it uses all sim. meshes as its sim. meshes.
The following figure shows an example.
Clicking this button starts the following process:
- Merge all sim. meshes to one isolated mesh, as done in Merge Meshes
- Merge all render meshes to one mesh without stitching to one isolated mesh.